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We're finally able to present you with a review of the Extreme Flash Advance (EFA), thanks to the nice people at the EFA Company. We've
heard a lot of good feedback about the EFA since it's release around January 2004, now we're able to give you 64scener's impression
of yet another GBA copier.
The first possitive thing to be said about the EFA is the small, and sweet, wooden box is comes packaged in, it gives a good
feel of quality. Inside is the flash cart, obviously, which is available in either 256 or 512mbit. Inside the box is also
two USB cables, one being around 1 meter while the other is quite short, just a few centimeters, how useful that is I don't
know, but along with a USB extension cable it may become useful, or if the other cable should break.
The first notable difference about the cartridge, compared to other carts, is the small connector on the top side of the cart,
which is where one end of the USB cable is inserted into, so you actually have linker and cartridge all in one, a very interesting
idea, but with the downside being that this copier can't be used to backup cartridges, but then again that's not really a problem.

The upside is that the GBA doesn't have to be connected to the flash cart when games have to be uploaded to the cartridge, the cartridge
does it all by itself. Please note though that the EFA cartridge has to be removed from the GBA before the software is able to detect it. If it's
inserted while connecting, the software gets confused, thinking that the cartridge is a 256mbit, when it in fact is a 512mbit,
which no games on it, when there actually is, so remember to remove it before connecting to the software.

When the PC and Flash cartridge are connected, a small green led in the cartridge will light up, and go red when data is transferred.
When inserting the USB cable the first time, the cartridge was detected instantly and Windows (2000) asked for a driver, which is
no where to be found in the box unfortunately, I believe they could've fitted a mini-cd into the box if they wanted to. To be able to
start the installation you'll then have to visit EFA's website first ( WWW.EFA.CC )
and download the driver and windows software, all packed in one .RAR file. The upside by not including a driver cd is that people
then will get the latest drivers available, and then most likely avoid any major problems with the older drivers.
Uploading 64mbit to the cartridge takes about 25 seconds which is the fastest I've ever seen. When a cartridge has been detached
from the USB cable and then has to be reattached, a simple click on the button called SEARCH in the windows program and the
cartridge is available again, I managed to get a few problems with this though, the cartridge couldn't be detected, but if the
windows program was shut down and opened again, the detection would work again. Of course it would be great if the software
could perform the search itself so you shouldn't have to press the button. A slightly funny message is displayed when no
cartridge is detected, in true engrish style! :-)

The windows software is not pretty at all, but it gets the job done and that is all I care about really, I've seen too many fancy GBA copier
windows programs that just didn't work, either being too buggy or just badly coded, the EFA client however works brilliantly, I've even, for the first time
ever been able to easily set the Realtime Clock built into the cartridge. The RTC can also be set from the Loader GUI when the
cartridge is running on the GBA. By pressing SELECT you'll enter the "EFA Time Menu".
I won't bother much with the save part of the cartridge, it seems to have the same save support as the latest GBA copiers like
the EZF-Advance II and G6 Flash, there were no problems with the
FLASH and EEPROM games I tested with the unit. Why a readme file included with the software and
driver says "Please charge the battery in the card by connect the card with USB cable to a power-on PC for 8 hours or more before
first use" is beyond me though, unless the battery used is rechargable, but that is unknown.
The cartridge also has a cheat option built-in where Action Replay codes can be used, a program and detailed manual is included
with the software above v1.1 and seems to work quite well, and once again it's very simple to use.
When sending multiple games to the cartridge you'll have to make sure that a checkbox is marked in the bottom left corner of
the windows software, else the loader menu won't be used, something like this would be nice to be added automaticly too, but again,
this works and who won't have it marked all the time anyway? (it comes marked by default in V1.92 of the software).

The Loader GUI is simple and you're able to decide the background and text color yourself.... very nice :-)

When deleting a game from the cartridge, using the windows software, it is not possible to just delete the game you want to delete,
it's always the last game on the list which get deleted, so if you want to delete the first game in the list, all other games
have to be deleted, now that's what I call a nasty bug, hopefully it'll be corrected soon.
Despite this nasty windows software bug, I'll go as far as claiming that the Extreme Flash Advance is one of the best GBA copiers
on the market. I love the fast upload time, the easy-to-use windows software, the awesome packaging and not least that the Linker
is crammed into the cartridge itself so the GBA isn't needed to upload to the cart, but my biggest worry is that the mini-USB
could break and your expensive flash cartridge is then quite useless. This will definately not a problem that should stop you
from buying an EFA, just be careful when using your EFA.
+ Awesome packaging
+ Easy installation
+ Fastest game upload time ever seen!!
+ Good save support
+ ZIP support (zipped roms can be used)
- No installation program for the windows software, it's just a RAR archive
- Dull windows software.
- Huge game removal bug.
- Mini-USB connector in the cartridge could become a problem?
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