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VER - 2004 - 2.00

GAME INFO
ORIGINAL TITLE SURVIVOR: DAY ONE
RELEASED AS UNRELEASED!!
RELEASE DATE UNRELEASED!!
FIRST ANNOUNCED April 1998
DEVELOPER KONAMI (KCEA)
PUBLISHER KONAMI
GENRE ACTION
CARTRIDGE SIZE N/A
SAVE TYPE N/A
RUMBLE PAK N/A
TRANSFER PAK N/A
# OF PLAYERS 1

PICTURES

INFO
Just before E3 opened its doors back in 1998, Nintendo updated their N64 release list with a previously unknown game being created by the people behind Goemon and Castlevania on the N64, though at the time Konami would not confirm the existance of the game.

Usually it took about 6 months to put together a N64 game, on December 21st 1998, Konami quietly announced that their US developed project called Survivor Day one was put to rest, the game obviously didn't meet the Konami quality standards. Here's what IGN wrote:

Originally conceived as a Tomb Raider style action title with lots of shooting and such intriguing elements as a sinking ship and rising water levels, development on the title moved ahead slowly and with disappointing results. The last burn of the game we were able to see still suffered from less than steady framerates and a general lack of excitement. The potential was there, but as with many titles, things just didn't click together.

A source close to the company told IGN64 that there is little to no hope of revival of Survivor: Day One. As sad as it is to see another title go, Konami seems to have learned from the Deadly Arts debacle and is trying to prevent the release of more sub-quality titles that could tarnish the company name.

The story of the game was something like this (taken from ign.com)

You, the player, was a "genetically engineered humanoid life-form" imprisoned on a crashed, sinking alien ship. In addition to escaping the craft alive, the unnamed prisoner must also find his female companion, who very inconveniently is jailed somewhere else on the ship. And to add insult to injury, the prisoner must also fend off hordes of alien mutants, all of which are also intent on escaping the doomed craft at any costs -- meaning your hero's life, if he so happens to get in their way.

Konami had announced this game as "A milestone in gaming excellence". The game would feature soft skinned characters and vertex lighting and be some sort of Tomb Raider spin-off. An unconfirmed release date was said to be Monday, January 4th 1999.